One of the most popular video game cultural phenomena, Minecraft has only gotten bigger and better with each new release and passing year.
One of the most recognizable brands, Minecraft, has managed to remain popular by releasing numerous iterations of the game for various platforms. The game and its variants are accessible on a variety of platforms, including mobile devices.
Making the game among the easiest to access on the market has allowed its creators, Mojang, to maintain its popularity and relevancy. Here, we examine all of the Minecraft franchise’s versions and spin-offs in chronological order of their release dates.
DiversityMain article:
There are many ways that the Pocket Edition is different from the PC version, including the more vibrant graphics, the updated terrain, and the exclusive items. According to the development team, once Pocket Edition catches up with PC, it will begin making its own unique progress. [28].
DevelopmentMain article:
On Twitter, a video of an early prototype of the game playing on the Xperia PLAY was posted. On October 7th, 2011, the alpha version was discontinued as being only compatible with the Xperia PLAY. The non-exclusive version was scheduled to launch for Android on September 29th[29], but due to a number of critical bugs that needed to be fixed, the release date was postponed until October 7th.
In an interview with Mojang,[30] it was stated that an iOS version would be released before 2012; it was subsequently released on November 17, 2011.
Following the initial releases for both iOS and Android, updates were simultaneously made available that added the same features to both platforms. To make the Pocket Edition more similar to the PC version, various gameplay elements such as crafting, smelting, additional blocks, items, mobs, and game modes were added during the Alpha stage. Because the development team for Minecraft Pocket Edition collaborates closely, blocks frequently released for the computer version coincide with releases for the Pocket Edition. Before being released on the PC, some features, like block models and beetroot-related items, were also tested on the Pocket Edition.
Full Release
On November 11, 2016, the 1. 0 (Ender Update) was announced. It was released on December 19, 2016.
In order to gather significant feedback, particularly for bug reporting, Mojang started publicly releasing testing versions of full updates to Android users who choose to participate in the beta program on November 22, 2013[31]. This enabled the official updates to be considerably more stable.
Versions from 0. 8. 0 to 0. 12. To receive development builds in Option 1, you had to join a Google group. The Play Store would then display development updates as regular updates for players. Due to the volume of spam and ads the group attracted, Google removed the group on July 17, 2015. “On November 3, 2015, the PE Beta team published a dedicated blog[35], which was later used for users to choose to participate in the 0 13. 0 beta program as well as to present the changelogs for these development builds.
As of December 2013, Pocket Edition had sold 16. 5 million copies, while PC had sold 13 million at the same time. These calculations came out after the 0. 8. 0 update. [36].
Marsh Davies reported that the Pocket Edition had sold over 40 million copies on December 2, 2016[37] (at the time, the PC had sold over 24 million).
With Pocket Edition being the most popular edition despite being the least developed, this is seen as a huge success.
It is also usually in the top 10 and regularly #1 in the App Stores and Google Plays Paid Apps Section in the Top Charts. [38][39].
ControlsMain article:
The bottom-left corner of the screen on iOS and other versions has a D-pad that regulates movement. When moving forward, two strafing buttons will appear. The sneak button is in the D-pad’s center, and the jump button is in the bottom-right corner. Sneaking can be achieved by double tapping this button. In the controls section of the options menu, you can switch where the jump button and the sneak button are located. Keep in mind that whenever you move toward a block that is one level higher than you, the player will naturally jump up that block. In the controls section of the options menu, this can also be turned off. By tapping the screen in the desired location, one can place blocks. Similar to how it is done in the PC version, the player taps and holds the screen to destroy blocks instead of clicking the mouse. Split controls can also be used, allowing you to place and break blocks similarly to how you would on a computer. With those controls, a crosshair appears, and you can place blocks using it. Go to options to switch to third-person perspective. Tap the triple-dotted button to the right of the hot bar to access the inventory screen. The items in the hot bar can be touched and held to be thrown, and if there is a stack of items in the hot bar, the entire stack will be thrown. If you don’t interface with a container (such as a chest or furnace), you can’t divide it.
Xperia PLAY
*Controlled with slide out PlayStation keyboard:
– Scroll right in hotbar
– Jump (press twice to toggle flying mode in Creative*)
– Scroll left in hotbar
D-Pad: Move
Left Touchpad: Sneak
Right Touchpad: Look/Turn
Select: Open crafting menu (Survival only)
L1: Break Blocks
R1: Place Blocks
Menu: Pause
Tablet features
Split Touch Controls are a feature that can be enabled on all devices, which might be more appropriate for larger screens. The player can rotate the camera using the crosshair and the right half of the screen.
The tablet version of the game is identical to other versions aside from the screen size difference, which permits any number of slots in the hotbar, so it can be played multiplayer cross-platform with other devices.
Windows 10 Edition
Windows 10 Edition has 3 control options:
- Keyboard: Similar controls to PC.
- Touch Screen: Used with Windows 10 PCs touch screen. The controls are exactly like the ones in Pocket Edition.
- Controls have a similar button layout to those found on Console Editions when used with compatible controllers. These controls can be customized.
System requirementsMain articles:
Android | iOS | |
---|---|---|
Version | Android 4.2 “Jelly Bean” (MCPE 0.11.1 & under require Android 3.0 and up; MCPE 0.7.2 & under require Android 2.3.0 and up) | iOS 8.0 (MCPE 0.14.3 & under require iOS 6; MCPE 0.14.1 requires iOS 5; MCPE 0.7.2 & under require iOS 4.3.3 and up) |
Processor | Any with support of floating-point calculations (“ARM-v7a code”) | 600 MHz ARMv7 Cortex CPU 800 MHz Apple A5 CPU |
Graphics | Any with support of OpenGL ES 2.0 | |
Storage | 12.5 MB (100 MB to 1GB is the max to save a map) | 9.5 MB (100 MB to 1GB is the max to save a map) |
Data Connection | Optional (Realms access) | Optional (Realms access) |
Supported Devices |
Sony Ericsson Xperia Play[40] Sony Ericsson Xperia X10i Sony Ericsson Xperia Ray[41][42] Sony Ericsson Xperia Mini Pro[42] more |
iPod Touch (5th, 6th Generation) iPhone (4S, 5, 5C, 5S, 6, 6 Plus, 6S, 6S Plus, SE, 7, 7 Plus) iPad (2nd, 3rd, 4th Generation, Air, Air 2) iPad Mini (1st, 2nd, 3rd, 4th Generation) iPad Promore |
Some devices known to fall short of these requirements have been known to function well, with or without custom ROMs, kernels, and CPU overclocking. However, because it lacks a floating-point unit, the CPU “MSM7227” is not supported. [43].
Helpful Tips
- Ensure that your battery is fully charged and/or plugged in (3D gaming quickly depletes the battery).
- Before playing on servers, become familiar with the controls (it is simple to accidentally mine the block under a torch).
- To drop an item from the hotbar, tap and hold it.
- Peer-to-peer networking requires TCP/UDP port 19132
- Turn on split touch controls if you’re having trouble with block placement or mining accuracy. To enable more accurate placement, this brings up the crosshair from the PC and Console versions. Additionally, you won’t need to move your finger very much on the screen.
- See these instructions if you want to transfer your old Player’s Edition world to a computer.
- Before the game was released, there was smooth lighting in the demo video. Due to bugs appearing on numerous devices, it was removed. As of 0. 7. 0, it is on by default, and since 0. 8. 0, it cannot be turned off.
- The terrain. The png file found in the app’s filesystem is almost exactly like the one in the PC version and contains textures for things that aren’t implemented in the Pocket Edition (e. g. , Command Block). However in 0. 8. 0, this file was replaced with terrain-atlas. tga, a neater version of the previous file.
- The height restriction also lowers the barrier wall in older worlds, allowing players to climb over it.
- On the PC version, the average block placement/demolition range is 4-6, while it is 6-9 on iOS and Android.
- Because of the auto-jump feature, the player will jump, walk, and/or swim without any commands if the inventory or pause menu is opened while jumping or swimming. Auto-pilot ends once the pause menu or inventory is closed.
- The Wither was added before the Ender Dragon in this edition only.
- Notch and the Sony Ericsson Xperia PLAY
- Cover for mobile devices
- Cover for tablets
- Cover for iOS
- Pocket Edition screenshot
- A multiplayer server
- IPodPocketEditionMultiplayer.PNG Another multiplayer server.
- Mobile zombies and health bar
- Another Pocket Edition screenshot
- Sunset. Pocket Edition screenshot
- An official SVG of the Minecraft – Pocket Edition logo
- An from Minecrafts website
- The Minecraft PE logo seen in the iOS 7 video
- Google Play for Minecraft, as seen in the 2014 Google Play Logo Ad [44] .
Menu screens
- Main menu before 0.7.0 Alpha
- Main menu from 0.7.0-0.7.2 Alpha
- MCPE Screen.png Main menu from 0.7.3-0.7.5 Alpha (Animated background)
- 0. 7. 6Amenuscreen. jpg Main menu from 0. 7. 6-0. 10. 5 Alpha (Omitted Play On Realms Button) .
- Main menu from 0.11.0 Alpha-0.13.0 Alpha (Added language settings)
- Pocket Edition 0. 13. 1 alpha menu. png Main menu from 0. 13. 1 Alpha-0. 14. 3 Alpha (New Skins and Options buttons) .
- Pocket-Edition-0.15.0-Main-Menu.png Main menu as of 0.15.0 Alpha
World Selection
- The world selection screen before 0.7.0 Alpha
- World selection screen from 0.7.0-0.8.1 Alpha
- World Menu 0.6.1.png Create World Screen before 0.7.0 Alpha
- World Menu 0.8.1.png Create World Screen before 0.9.0 Alpha
- World selection screen in 0.11.0 Alpha (Moved the edit button)
- World Menu.png Advanced Create World Screen as of 0.9.0 Alpha
- The realms screen when not logged in (Alpha 0.7.0-Alpha 0.7.5).
- The realms screen when logged in (Alpha 0.7.0-Alpha 0.7.5).
- The options screen in the iOS version before 0.7.0 Alpha
- Options screen before 0.7.6 Alpha
- Options screen before 0. 12. 1 Alpha (the Skin button was added; the Sound button was removed)
- Block selection menu in creative mode, lite version.
- Pocket Edition Creative inventory, Alpha 0.8.0-Alpha 0.14.0
- InventoryPE.jpg Pocket Edition Creative inventory, Alpha 0.14.0-Alpha 0.16.0
- Inventory PE 1. 0. Creative inventory for Windows 10 Edition (or PE with “Classic UI”)
- Hotbar (PE) pre-0.14.0.jpg Hotbar in Pocket Edition
pocket edition in 2022…
FAQ
When was Pocket Edition added to Minecraft?
The full version of Minecraft: Pocket Edition was released for iOS, Android, and Windows Phone on December 19, 2016. In 2017, Minecraft: Bedrock Edition took the place of Pocket Edition, enabling cross-platform play with the Xbox One and Nintendo Switch Editions.
What was the first Pocket Edition in Minecraft?
1. The initial public release of Minecraft: Pocket Edition was version 0. On August 16, 2011, it was exclusively made available for the Xperia PLAY gaming system.
When did Minecraft come out?
It was a tad different from Pocket Edition Alpha 0. 2. 1 and was made available on Google Play on August 15, 2011; the release date of the equivalent iOS version is unknown. The app was discontinued in 2014. Minecraft Pocket Edition Lite is not compatible with Apple devices as of Apple iOS 11.