Diamonds are one of the best items in Minecraft. They’re used to create incredible tools, drop a ton of XP orbs, and let you flaunt your wealth. But what are the best mining zones and coordinates for finding diamonds in Minecraft?
Three absolute world coordinates (X, Y, and Z) are used to represent world coordinates, with each number denoting a distance along an axis from the world origin.
Three axes or lines intersect at the origin to form a grid that serves as the foundation for world coordinates.
- The x-axis displays the player’s location relative to the origin point, either east (positive) or west (negative). e. , the longitude,.
- The z-axis displays the players’ separation from the origin point to the south (positive) or north (negative) e. , the latitude,.
- How high or low something is (from 0 to 255 (pre 1 y-axis) 18) or -64 to 320 (from 1. 18), with 63 being sea level) the player is—i. e. , the elevation,.
- The length of one block’s side is equal to the unit length of the three axes. Additionally, one block equals one cubic meter in terms of actual measurements.
The origin point designates the x and z coordinates’ zero points. Hence, it may be thought of as the 0,0 coordinate:
- X-axis = 0
- Z-axis = 0
The z-axis number rises as the player moves south; it falls as they move north. In a similar manner, the player’s x-axis number rises as they move east and falls as they move west. The y-axis number rises as the player’s elevation does, and the number falls as the player’s elevation does.
The coordinates of an entity are actually those of the center at the base of a player’s collision box. The player’s feet are at Y=63 when the display indicates you are at Y=63, and their eyes are at Y=64. 62.
A block’s position is actually determined by the integer coordinates of the point at its lower northwest corner, which are obtained by rounding up the coordinates inside the block.
The term “block position of the coordinate” refers to the process in which decimal coordinates in Minecraft must typically be converted into integer coordinates by rounding down.
Pressing F3 (or Fn F3 on some laptops and Macs, or Alt Fn F3 on newer Macs) in Java Edition launches a debug screen that displays the players’ current coordinates and rotation in the upper left corner of the screen. It can be disabled using the command /gamerule reducedDebugInfo true.
Pressing F3 in Java Edition will also display these three directions in place of the crosshair: X in red, Y in green, and Z in blue (respectively pointing east, up, and south).
By altering the world options in Bedrock Edition, the player’s block position can be seen. If the “Show Coordinates” option is enabled in the game settings screen or /gamerule showcoordinates true is used, the coordinates are shown in a box in the top left.
Some commands use require the player to specify coordinates. In order to express them explicitly, one can use absolute world coordinates, or one can express them in relation to the command source using relative world coordinates or local coordinates.
Relative world coordinates
When specifying coordinates, each coordinate can alternatively be expressed as a relative world coordinate, written in tilde notation (
~ΔX ~ΔY ~ΔZ). A number following a tilde (~) describes an offset from execution position along one of the world axes, and a lone tilde assumes an offset of 0. For example, the position 32 blocks SSW
~10 ~ ~-30 means “10 blocks east (+X) and 30 blocks north (–Z) of here.” And
~ ~ ~ means the commands current position.
Absolute coordinates and relative world coordinates can coexist. For instance, the command /tp 64 teleports the sender to an absolute height of 64 blocks while maintaining the sender’s X and Z positions.
The /execute command can change the meaning of a command by updating its current position.
The alternative method of describing positions is to use caret-notated local coordinates (Xlocal, Ylocal, and Zlocal).
Like relative coordinates, these describe positions relative to where a command is executed from, but with different directions. A number following a caret (^) is an offset within a moving, entity-centric frame: This coordinate system is centered at the executors position, with +Xlocal directed to its left, +Ylocal directed upward, and +Zlocal directed in the direction the sender faces. (Note that an entity with rotation
0 0 has its local frame aligned with the world frame.)
Described in other terms, these coordinates express ^ΔSway ^ΔHeave ^ΔSurge
As an illustration, the command /tp 5 teleports the player 5 blocks forward. They are teleported back to their starting point if they turn around and issue the same command.
By pressing F3 B in Java Edition, all entities’ Zlocal direction is displayed as a blue ray centered on their heads.
Local coordinates cannot be mixed with world coordinates (e. g. Attempting to do so prompts the typist with the message “Cannot mix world” (0, 0). ” So such a command fails to be parsed.
The execution position, rotation, dimension, and anchor of a command can all alter the outcome of using . These can be updated by the /execute command.
Need diamonds? Try mining on Y coordinate 12!
How do you find y coordinate 12 in Minecraft PE?
As long as you’ve enabled Cheats for your world in Minecraft PE, you can view your coordinates. Tap the Chat icon at the top of the screen to access your coordinates. The bottom half of the window will display your coordinates after you type /tp and press the Enter key.
What is y 12 in Minecraft?
Diamond mining in Minecraft works best at layer 11 or layer 12. Finding diamonds in Minecraft while avoiding unpleasant lava lakes has proven to be easiest using these y coordinate values.
Where are the Y coordinates in Minecraft?
In Minecraft, press the function key F1 to see where you are. The upper-left corner of your Minecraft window will display the coordinates for your world position (X, Y, and Z). Explore Minecraft and see how these values change by trying it out.
Where is Y coordinate 11 in Minecraft?
In terms of spawning, the y coordinate functions a little differently than the x and z coordinates. Typically, you do not spawn at y-coordinate 0. Instead, y=63 represents the overworld’s water level, y=31 represents the overworld’s lava flood, and y=11 represents the overworld’s lava sea.