How to make a Minecraft texture pack

Imagine having the power to change the world in Minecraft. the capacity to change each and every block, including the background of the main screen If you’ve ever used one of the top Minecraft texture packs, you’ve felt this power. But only in a limited way. Although Minecraft texture packs are a fantastic resource for drastically altering the appearance of your game, there are few options for customization. However, you can make your own texture packs for Minecraft if you want complete control over how it looks. This guide will show you how to create a Minecraft texture pack if that sounds intriguing to you.

Create your resource pack.
  1. Hold “Ctrl” or “Option” and select the “assets” folder and the “mcmeta” file.
  2. Right-click either file.
  3. Click Compress 2 items (Mac only).
  4. Click 7-zip (if you are using 7-zip.)
  5. Click Add to Archive.
  6. Change the file name to whatever you want to name the texture pack.

Creating a resource pack[]

A pack’s pack folder, which is located in the “resourcepacks” directory, contains all of the resources and instructions. If your resource pack contains numerous files, you might want to use an IDE to help you keep track of them.

In versions 1. All file names in a resource pack should only contain lowercase letters for versions 11 and higher.

Adding new sounds or music[]

You can add your own sounds to the game in addition to changing the default ones. In this case, a new player hurt sound can be added without changing any of the existing player hurt sounds.

You must first determine the sound’s path in order to know where it should actually go before adding it. Instead of replacing sounds, you should immediately search in your resource pack folder.

  • Find and open your versions .json index file (e.g 1.19.json) from .minecraft/assets/indexes.
  • Press CTRL + F to search for your sound path.
    • The player hurt sounds are located at this address: minecraft/sounds/damage/.
  • Going to your resource pack folder, navigate to Tutorial_Resource_Pack/assets/minecraft.
  • Inside the minecraft folder, create a folder named sounds.
    • Open the sounds folder if one already exists from replacing a default sound.
  • Within the sounds folder, create a folder that matches the directory of the sound you want to add. In this case, we are going to create a file called damage.
  • Add your sound here.
    • The sound must be a . ogg file. You can use the no-cost website Online-Convert, just like in the preceding section. as mentioned at the top of the page, or use Audacity.
    • Also note the already existing files seen in your . json file from above. In this instance, there are five additional hurt sounds in the minecraft/sounds/damage/ folder, including two for falling from various heights (fallbig). ogg and fallsmall. The other three represent the player’s actual injuries (hit1 and ogg). ogg, hit2. ogg, and hit3. We can’t use those file names again because we want to add a fourth sound to the existing three hurt sounds. For simplicity, name your sound hit4. ogg.
  • We must modify the corresponding sound event in sounds because we are adding a sound. json.

  • Go back to assets/minecraft in your resource pack folder.
  • Create a text file named sounds.json. Do make sure that the file extension is indeed .json and nothing else.
  • At your choice, paste the following template into sounds.json:
  • The above code only applies to this example, which adds a new damage sound. If you are changing a different sound event, replace entity.player.hurt with the sound event listed in the vanilla sounds.json file.
  • You can find out the id used by Minecraft for each sound folder. By using /playsound in-game, you can determine this id. In this case, using /playsound minecraft:entity.player.hurt master @s confirms that the players hurt sound is indeed classified as entity.player.hurt.
  • Make sure the name fields are in lowercase characters only. The names of your files should be in lowercase as well. Otherwise, the resource pack may fail to use your new sounds.
  • The subtitle field dictates the text to display when the sound is played. It can either be a string of text, or can use a field defined in a lang file.[needs testing]
  • In addition to these fields displayed, you may add more additional fields to the sounds.json file to specify more parameters such as volume and pitch. A detailed list of additional sounds.json fields can be found here.
  • Correct .json formatting is required! Any missing bracket, comma, etc. causes the resource pack to fail.
  • If there is an error anywhere in your sounds. None of the sounds listed in the json file are audible in the game. If this occurs, you should review the file paths and the spelling.

    If everything went as planned, Minecraft should now have a sound. To test it:

  • Make sure you have enabled your resource pack.
    • You can press F3 + T to reload all resource packs if you already had Minecraft open and your resource pack enabled.
  • Use the /playsound command once again to play your sound. In our example, type: /playsound minecraft:entity.player.hurt master @s. For this example, it likely requires multiple tries, as hurt sounds are chosen randomly.
  • Testing your resource pack[]

  • Launch the game
  • Click on Options
  • Click on Resource Packs
  • Find “Tutorial_Resource_Pack” in the list on the left and click the arrow next to it
  • Click Done
  • If you decide to make changes to your resource pack, edit it, go to the resource packs menu in the options, remove it from the active list, exit the program, then return and reapply it. As an alternative, you can reload the resource pack without first reloading the default textures by saving the texture to the resource pack and pressing F3 + T.

    How To Make A Resource Pack in Minecraft (Complete Guide to Making a Minecraft Texture Pack!)

    FAQ

    How do you make a resource pack in Minecraft?

    How to make a custom resource pack in Minecraft?
    1. Step 1.) Open . …
    2. Step 2.) Extract texture pack files. …
    3. Step 3.) Open textures folder. …
    4. Step 4.) Edit textures. …
    5. Step 5) Create pack. mcmeta file. …
    6. Step 6) Save pack.mcmeta file. …
    7. Step 7) Compile the resource pack. …
    8. Also Read: 5 best Minecraft roleplay servers in 2021.

    How do I create a resource pack file?

    Within the minecraft folder of your resource pack, do the following:
    1. Inside minecraft , create a folder called textures .
    2. Inside textures , create a folder called entity .
    3. Inside entity , create a folder called creeper .
    4. Add the creeper texture from the vanilla resource pack to the creeper folder you just made.

    How do you make a 2022 texture pack?

    Make a Minecraft Texture Pack: Explained (2022)
    1. Extract Minecraft Texture Files.
    2. Edit Textures.
    3. Create MCMETA File.
    4. Save & Install Texture Pack.

    Can resource pack increase FPS?

    When using resource packs, the secret is to choose a pack with low-quality textures. The game outputs a higher FPS rate than usual when it must render low quality textures.

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