You should probably use pistons in your design if you want to build some redstone devices in Minecraft. These adaptable devices can be used to create concealed doors, stairs, and even traps. Here are some instructions for making and using pistons to get your device working.
A flush door is a piston door that blends seamlessly into the wall it is located in. Unfortunately, the first two designs do not function in Bedrock Edition due to a lack of quasi-connectivity, but there are other designs that do.
- Easy to build.
- Requires few materials compared to hidden piston stairs.
- Easy to modify. You could, for instance, use a self-destructing lever or a mod called OpenComputers to have the computer ask you for a password to open the door.
- You need a stone or dirt wall to make the structure blend in with the surroundings. The mountains biome (and its variants) contain stone walls.
- If you have to construct it on flat ground or a plains biome, you must somehow integrate the door with the surroundings. The only option if this is impossible for some reason is the secret piston stairs.
- Because no one is aware that there is a door on the wall, players may unintentionally mine it.
2×2 Flush door
Full Jeb door View at:
1×2 Flush door
Half Jeb door View at:
2×2 Flush door for BE
Modified Jeb door View at:
|YouTube Video (view on YouTube)|
|YouTube Video (view on YouTube)|
|YouTube Video (view on YouTube)|
|YouTube Video (view on YouTube)|
Many smallest extenders
numerous expandable double and triple extenders among the smallest in all directions The smallest horizontal triple extender should be noted as outdated.
|How to Make the SMALLEST Double and Triple Piston Extenders||! [Horizontal/Vertical/Expandable] (view on YouTube)|
Tileable upward 1 wide double extender
In this video, a small tileable horizontal double extender is demonstrated. The input is flush with the rest of the design.
|Tileable upward 1 wide double extender (view on YouTube)|
Tileable ceiling double extender
Here we have a tileable ceiling double extender.
|Tileable Ceiling Double Extender (view on YouTube)|
1 wide double extender (downward)
This is a Double extender. This time its directed downward.
|10BITables downward double extender (view on YouTube)|
1 wide horizontal double piston extender
We have a small, upward-facing, horizontal Double extender here.
|10BITables upward double extender (view on YouTube)|
Hidden piston stairs
Below are examples of hidden piston stairs.
|Hidden Piston Stairs (view on YouTube)|
|Piston Stairs (view on YouTube)|
|Combination Lock Piston Stairs (view on YouTube)|
creates a wavy motion with the help of pistons and various repeater timings that can help the player advance through levels.
|Piston Escalator (view on YouTube)|
Compact 2×3 piston door
2×3 piston door View at:
|2×3 Piston Door Tutorial (view on YouTube)|
Simple 2×2 piston door
|2×2 Piston Door tutorial (view on YouTube)|
3×3 piston door
|3×3 piston door (view on YouTube)|
4×4 piston door
|4×4 piston door (view on YouTube)|
5×5 piston door
Good combination of compact and fast.
|5×5 piston door (view on YouTube)|
Simplest 1×2 piston door
Stack up two horizontal pistons. Put a block next to the top one. Put a lever on this block. Due to the lack of quasiconnectivity in the Bedrock Edition, you must add some dust below the block in order to finish the Java Edition.
Here is an additional design for a 1×2 piston door:
|Simple 1×2 piston door (view on YouTube)|
3×3 spiraling iris door
|3×3 Spiraling Iris door (view on YouTube)|
(12+) scalable piston door (up to 15×15)
utilizes observer blocks to create a design that is easily scaleable to any size up to 15 wide by 7 tall. Even in survival mode, the design is resource-efficient enough to permit the construction of bigger doors.
|Scalable Piston Door (view on YouTube)|
Self-resetting sand door
|Self-resetting Sand Door (view on YouTube)|
Piston door tutorial
|Piston Door Tutorial (view on YouTube)|
Piston lava door
Pistons, redstone, and pressure plates are used to create a lava door that prevents players from getting burned while entering rooms.
|Piston Lava Door (view on YouTube)|
Flush Seamless piston door
This design is fully hidden, no pistons or redstone visible. Additionally, this design can be used from both sides while keeping everything concealed. The design is not overly complex nor does it consume a lot of resources.
|2×2 Flush Seamless Door Tutorial. (view on YouTube)|
Improved hidden piston door
A redstone torch mounted on a wall can be used to open the flush 2×2 door that serves as the upgraded hidden piston door. By compressing it and setting it up with pressure plates inside, PearSquirrel enhanced this.
|Improved Hidden Piston Door (view on YouTube)|
Smallest 3×3 piston door
Smallest 3×3 piston door View at:
SacredRedstone created this miniature 3×3 seamless piston door. It has a size of 56 blocks.
|Smallest 3×3 Seamless Door Tutorial (view on YouTube)|
1×2 flush seamless door
When the door is open, no wiring or pistons are visible because this is a piston door that cannot be seen from the outside. A demonstration and instructions are provided in the video below.
|1×2 flush seamless tutorial (view on YouTube)|
You can use a hidden door to create a door that is entirely concealed, save for the lever, pressure plate, or button that operates it. A tutorial for one can be found below.
|Hidden Door (view on YouTube)|
Remove the button or lever and carry a redstone torch instead if you really want it to be invisible. When you are prepared to enter, place it where the button once was. In any case, who carries those things around at random anyway? It remains open until you leave.
By placing the button or lever underground in a specific location, it is possible to conceal it and ensure that no one can access it from the outside. An example of that is below.
|Hidden button/lever (view on YouTube)|
|YouTube Video (view on YouTube)|
Piston Draw Bridge
A “Sticky Piston Draw Bridge” that can be used to cross lava pits and doubles as a moat thanks to its ability to expand and contract to reveal or conceal a hidden path.
|Sticky Piston Draw Bridge (view on YouTube)|
A 1×1 table can be quickly and efficiently made by stacking a redstone torch on top of an upward-facing piston. An example of a piston table with chairs below!.
|Piston Table (view on YouTube)|
This makes a columns of blocks move in sync. Make two rows of a movable material with your or a message embedded in it (it can only be 13 blocks long because the piston can only move it that far). To move the blocks across, back, across the other way, and back to the front or beginning, use pistons.
A lava garbage disposal could be made by stacking three rows of cobblestones, placing a piston with its right side facing up in the middle, nothing on the third row, and leaving a hole in the ground at the end. After completing those steps, place a button on the top left block and a lava bucket in the 2 block deep hole at the end. Unwanted blocks can be dropped using the Q button (by default), which causes the little blocks to be pushed into the lava after the button has been pressed. Only dropped icons of blocks are destroyed by this device; placed blocks are not. The device is not as practical as most other incinerators and garbage disposals, which are much simpler, despite the fact that it does show how to use pistons and has a cool look. You could, for instance, create a small lava pit and manually drop items into it. After a trapdoor is added, it is a secure method of getting rid of unwanted items. You could also clear out a plus 2 blocks down. Place a cactus, sand, and a trapdoor so that you can escape if you fall through it. Garbage incinerating device using a piston and lava.
|Simple Garbage Disposal (view on YouTube)|
Reversing a Floodgate creates a dry dock where the player controls a solid rather than a liquid. Put a piston with its upward facing side in a pool of water that is 1 block deep and connect it to a lever. Flip the lever to raise the boat out of the water when it passes over the piston. By doing this, the boat is shielded from currents and bumps.
A dry dock with an water powered launcher feature:
|Dry dock with water-powered launcher (view on YouTube)|
|Simple Dock Tutorial (view on YouTube)|
By upgrading the parts that come into direct contact with the boat to soul sand, you can preserve its durability.
Variable enchantment room
This design has three settings – low-level, medium-level, high-level. Depending on how many levels you have, you can select a level range.
|Adjustable Enchantment Room (view on YouTube)|
A piston cobblestone generator is used in self-repairing buildings to continuously produce blocks that are pushed into position by pistons. The video below demonstrates how to build a cobblestone generator, a straightforward clock, and connect them all to push cobblestone.
|Self repairing bridge (view on YouTube)|
The following video shows a bigger, self-generating floor. The same machine can create a wall by removing some blocks, as demonstrated in the video.
|Self repairing floor (view on YouTube)|
Cobblestone is not the only material that can self-repair buildings, but it is by far the most straightforward to work with because its production is completely automated.
Up to 12 blocks can be pushed by pistons, which restricts the size of the structure. Chests, note blocks, obsidian, bedrock, spawners, and furnaces can all be used to stop a line of blocks before the 12 block limit is reached because pistons cannot move these types of objects.
Moving vehicles/machinesMain article:
Moving vehicles are a result of Java Edition 1. 8 giving slime blocks and pistons the ability to allow nearby blocks to attach to the slime block
Disappearing floor trap
Side view of retracted state.
Note: The piston is a sticky piston. Note: You can substitute cobblestone or smooth stone for sand.
When activated, the floor section below the target is removed. The pistons and circuitry are best concealed inside using this design. This can easily be added to a tunnel. For each of the trap blocks you want to move, dig out a 2-block-deep pit beneath the floor. Place a sticky piston at the back of each hole after mining out two blocks horizontally from each location where the trap floor goes. Replace the floor blocks in front of the sticky piston, making sure that the trap block matches the regular floor blocks to avoid raising any suspicions. There may be a long drop, lava, and arrow dispensers in the area below the floor. For simplicity, we chose lava.
The best way to trigger this is with a pressure plate, but it can be challenging to conceal from other players. You must connect the pistons to the output of a NOT-gate and the pressure plate to its input. Redstone repeaters can be used to create a delay to make sure the player is over the correct blocks when the trap activates. While wooden pressure plates also activate when items are dropped, stone pressure plates only activate when people or mobs walk over them. Metal pressure plates act differently still. Once the signal from the pressure plates is turned off, this trap is reset.
Alternatively, the pistons could be connected to a lever. This needs the player’s input, but it can be set off when the target is above the trap, eliminating the need for a delay.
Sand or gravel could also be used to create a refillable trap. Make sure to hide the refilling station for secrecy!.
You are welcome to return to the previous “version” if you think this is bad. Simple Floor Trap Tutorial!!.
|Simple Floor Trap Tutorial (view on YouTube)|
The opposite of disappearing floors, hidden bridges reveal an impassable barrier (typically lava or a long fall) to impede other players or dispatch mobs. By placing redstone repeaters and setting the second redstone torch to any four positions (by right-clicking it), these bridges can be activated by lever to allow a player to cross and then deactivated on the other side or with a predetermined delay. Adding multiple repeaters can make a longer delay if necessary.
Side view of retracted state. (The red carpet marks the pressure plate. ).
The entity suffers suffocation damage when a piston places a block in the same area as the head of a monster or the player. Due to their small size and ability to conceal the trap’s components, tunnels are ideal for this type of trap.
Mine out two more blocks of the ceiling in a tunnel. Place a sticky piston at the top of each tunnel segment, and then replace the ceiling with the same material. There are several ways to set off this trap, but the simplest is with a pressure plate or lever. This trap can also serve as a door if you choose to use a lever because hostile non-babies cannot pass through. For this example, we use a pressure plate.
The trigger should occur in the middle of a series because players are forced into the closest air pocket to prevent suffocation. Add an RS-NOR latch that can be reset manually or automatically to ensure that the trap doesn’t reset too soon.
Another option is to create a piston door, mine two blocks down, and place a slab on the bottom block or blocks so that anyone trying to break in or cause trouble can still suffocate.
The ability of the piston to stop fluids is one of its most crucial uses. A floodgate is a device that does just that. Fluids are perfect for setting off this trap because they don’t damage pressure plates. Have a pressure plate activate an RS-NOR latch in a tunnel, blocking the player and reducing other fluid-related damage while doing so. Open the floodgates so that lava can be dropped on the target from the same output.
Hidden chest/store room
A redstone-operated “Sticky Piston Hidden Room” that is ideal size to accommodate a sizable chest, furnace, and crafting table, easily hidden but bulky, remove lever to leave just a bare wall!
|Hidden Chest/Storeroom (view on YouTube)|
Visit the relevant farming tutorial to see how pistons are used in farming.
Redstone circuitsMain article:
With the aid of light sources, holes can be covered and revealed using pistons. On a T flip-flop, a lever or a button may be used to activate this.
Glowstone is frequently used by players as lighting, but lava is an alternative option. A lava light uses an opaque block (typically a glass tube) to hold the source block of the lava from the area it flows into. Lava can flow, making it a space-saving source of light. However, lava takes a long time to dissipate. Using flowing lava lamps is not advised if you require immediate darkness and need to turn on a switch. However, because redstone lamps tend to be more resource-friendly, you might want to think about using one instead.
Light switches can turn on and off a mob farm because light levels influence the spawning of monsters.
|Light Switch Tutorial 1 (view on YouTube)|
|Light Switch Tutorial 2 (view on YouTube)|
Attention: This video makes use of the piston mod, which was made available prior to the game’s incorporation. They function identically though.
Pistons can be used to locate caves through solid rock. To do this, one places the piston on the floor with its face toward the floor, on the ceiling with its face toward the ceiling, or directly into any wall. The piston is then powered. A 12 block opening will be indicated if the piston extends. There are at least 12 blocks in that direction if it does not continue. This enables a player to locate caves using only a 2×2 tunnel.
The effectiveness of this technique is limited. The presence of nearby caves can be detected by sounds, such as mobs or ambient noise. The limit of 12 blocks can also hinder this method.
A variation can be used in a 1×2 passage,
|in a 1×2 passage (view on YouTube)|
is a video of it in action. The fundamental concept is the same, but you use two pistons instead of just one, and the torches are mounted above the pistons on the wall. Place the torches either above the forward-facing piston or the side-facing piston that touches the sticky piston. Placing the torch above the side-facing piston powers both side-facing pistons as well as the sticky piston because they are wall-mounted, expediting the process.
This small device is a shifter for minecart tracks. You can choose to ride your minecart AFK or switch tracks using this device.
Unable to open a chest with an opaque block above it That block can be changed or removed using a sticky piston, effectively locking the chest and its contents. Note that chests themselves cannot be moved by pistons. For more security, this can be used in conjunction with a combination lock.
However, there is a drawback: griefers or thieves might simply break the block securing the chest or the chest itself.
|Example of a locking chest. (view on YouTube)|
Tutorial for a locking chest below!
|Tutorial for Locking Chest (view on YouTube)|
Free standing self-refilling anvil system flush with floor
This video showcases an anvil setup for easy access. It is huge, but flush with the floor and easily usable. Anvil system
Modular button speedlock using pistons
This video demonstrates a Modular Button speedlock, which requires pressing the buttons quickly and in an unusual manner in order to unlock the door. Button speedlock.
Upgrade system for minigames
The creator of this video demonstrates a simple upgrade system design that can be used in adventure maps or minigames.
|Upgrade System (view on YouTube)|
Minecraft Piston Basics | How to Use Pistons!
How do you activate sticky pistons in Minecraft?
Pistons in Minecraft require a redstone charge to function, like all other “technology.” This could come from a redstone block, a lever, a button, an observer, or anything else. A redstone block placed underneath or next to the piston will permanently activate it.
What can you do with a sticky piston in Minecraft?
When the power is turned off, the head of the sticky piston, which was created using a slime ball, will pull any blocks it is touching back with it. The sticky piston can push blocks just like a piston can. Yuck. That’s all pretty simple, but the applications are huge.
How do you make sticky pistons stick?
Placing a sticky piston with a redstone block on its face and a line of redstone dust connecting the redstone block and the sticky piston is another method of accomplishing this. It must be two long to prevent lockup. To make it toggleable, connect the dust with a lever. This is useful for traps.