How to use a beacon in minecraft 1.14

PowersSee also:

The status effects given to players within the beacon’s range can then be chosen by feeding the beacon one of the following ingots: iron, gold, emerald, diamond, or netherite. This is accomplished by using the beacons GUI, which can be accessed by pressing use and focusing on the beacon block. Whichever item is fed into the beacon doesn’t matter.

The player inserts the feed item into the empty slot in the GUI and selects an effect from the “Primary Power” section on the left. The “Secondary Power” section on the right also turns on if the beacon is atop a four-level pyramid. Following that, the player has two options: turn on the Regeneration power in addition to the Primary Power or level up the Primary Power to Level II. The item is consumed after the user clicks the “Done” button (a green checkmark), and the power(s) are activated. This process must be repeated in order to alter the beacon’s capabilities, using another ingot or gem.

Depending on the level of the pyramid that is no longer complete, effects deactivate, weaken, or the beacon completely if the pyramid breaks. After the pyramid is rebuilt, the original chosen power reappears without requiring the expenditure of any additional items.

The five Primary Powers are:

  • Speed I: Increased movement speed.
  • Haste I: Increased mining and attack speed.
  • Resistance I: Decreased nearly all incoming damage (2-level pyramid required).
  • Increased jumping height and distance with Jump Boost I (requires 2-level pyramid)
  • Strength I: Increased melee damage (3-level pyramid required).

The Secondary Powers available with a 4-level pyramid are:

  • Regeneration I: Regenerates health.
  • Increasing the Primary Power to level II.

Additionally, [Java Edition only] it is possible to combine two different primary Level I powers:

  • select a primary power in the left panel
  • select the Level II option in the right panel
  • select the second desired power back in the left panel

Despite the fact that both effects are active, it appears that only one of the two powers is chosen.

All players within range receive an application of the chosen powers every four seconds for a duration of nine seconds plus two seconds per pyramid level. Thus, powers last for 5–9 seconds or 13–17 seconds with a full pyramid when changed or a player leaves the area of effect.

The range of the beacon’s influence is determined by the size of the pyramid’s base (see table below), and it extends upward 384 blocks above that range. This area is shaped like a square column.

The simulation distance imposes a limit on the beacon effect’s range. Due to this, the effect won’t reach the chunks at the corners of the beacon range when the simulation distance is 4 and the pyramid is level 4.

The strength of the status effect is unaffected by the player’s proximity to the beacon block.

Pyramid size Effect range (blocks) Effect duration (seconds)
1 level 20 11
2 levels 30 13
3 levels 40 15
4 levels 50 17

Light source

Beacon blocks can serve as sources of light, emitting light of level 15. Like other light sources, they melt snow and ice.

Piston interactivity

Beacons cannot be moved by pistons, including sticky pistons.

Sound Subtitles Source Description Resource location Translation key Volume Pitch Attenuation distance
https://minecraft.fandom.com/wiki/File:Beacon_activate.ogg Beacon activates Blocks When a beacon activates block.beacon.activate subtitles.block.beacon.activate 1.0 1.0 16
https://minecraft.fandom.com/wiki/File:Beacon_ambient.ogg Beacon hums Blocks Randomly while active block.beacon.ambient subtitles.block.beacon.ambient 0.9 1.0 7
https://minecraft.fandom.com/wiki/File:Beacon_deactivate.ogg Beacon deactivates Blocks When a beacon turns off or is broken block.beacon.deactivate subtitles.block.beacon.deactivate 1.0 1.0 16
https://minecraft.fandom.com/wiki/File:Beacon_power1.ogghttps://minecraft.fandom.com/wiki/File:Beacon_power2.ogghttps://minecraft.fandom.com/wiki/File:Beacon_power3.ogg Beacon power selected Blocks When a beacons power is switched block.beacon.power_select subtitles.block.beacon.power_select 1.0 1.0 16
https://minecraft.fandom.com/wiki/File:Door_close.ogghttps://minecraft.fandom.com/wiki/File:Door_open.ogg Chest locked Blocks When a player attempts to open a beacon locked using the Lock tag block.chest.locked subtitles.block.chest.locked 1.0 1.0 16
Sound Source Description Resource location Volume Pitch
https://minecraft.fandom.com/wiki/File:Beacon_activate.ogg Blocks When a beacon activates beacon.activate 1.0 1.0
https://minecraft.fandom.com/wiki/File:Beacon_ambient.ogg Blocks Randomly while active beacon.ambient 1.0 1.0
https://minecraft.fandom.com/wiki/File:Beacon_deactivate.ogg Blocks When a beacon turns off beacon.deactivate 1.0 1.0
https://minecraft.fandom.com/wiki/File:Beacon_power1.ogghttps://minecraft.fandom.com/wiki/File:Beacon_power2.ogghttps://minecraft.fandom.com/wiki/File:Beacon_power3.ogg Blocks When a beacons power is switched beacon.power 1.0 1.0

Data values

Name Identifier Form Translation key
Beacon beacon Block & Item block.minecraft.beacon
  • Blocks Direct Item Form ID, used in add-ons and savegame files
  • Available with /give command.
  • The block’s ID is shared by the block’s direct item form.
Name Savegame ID
Block entity Beacon

Block data

A block entity associated with a beacon contains additional information about the block.

  • Block entity data Tags that are shared by all block entities CustomName: When you try to open a locked beacon, the name of the beacon appears in a JSON text component. Lock: Optional. When not empty, prevents opening the container unless the opener is holding something with a name that matches this string. Levels: The number of levels available from the pyramid. Immediately changes to the correct value if modified using commands. Keep in mind that if the beam is blocked, this value is always 0. Primary: The primary effect selected, see Potion effects for IDs. Set to -1 when no effect is selected. Cannot be set to a function that beacons don’t typically use; if it is, it immediately returns to -1. Regeneration II can be selected as the secondary effect using the standard beacon GUI even though Regeneration cannot normally be chosen as the primary effect when this value is set to 10. Secondary: The secondary effect selected, see Potion effects for IDs. Set to -1 when no effect is selected. Cannot be set to a function that beacons don’t typically use; if it is, it immediately returns to -1. When set without a primary effect, does nothing. The effect is applied at level 2 when set to the same as the primary (the behavior typically available for 5 effects). Gives the effect at level 1 when set to a value other than the primary (normally only Regeneration).
Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
The Beaconator Create and fully power a Beacon Be within a 20×20×14 cuboid centered on the pyramid when the beacon block realizes it is fully powered. 60G Gold
  • The layout of the texture file for the end crystal and the beacon in Java Edition 12w36a was remarkably similar.
  • For comparison, here is the texture file for end crystals from back then.
  • First released by Jeb.
  • One of the many uses for the beacon.
  • The old texture from Java Edition 12w36a of the beacon.
  • The old Java Edition 12w38a texture showing the powered and unpowered beacon
  • Up until the Texture Update, Java Edition 12w40a’s beacon’s texture was in use.

Issues relating to “Beacon” are maintained on the bug tracker. Report issues there.

  • The beacon’s texture is 1616, but it only renders the central 1010 area.
  • The beacon beam on the bottom of an active beacon can be seen. Although a fix was offered, this was initially reported as a bug, and the resolution was “wont fix.” [2].
  • There are 12,326,391 different beam colors.
  • Despite having obsidian in its ingredients, it can be mined without a diamond pickaxe.
  • The upper level of the Desert Temple can accommodate a fully powered beacon if the beam is perfectly positioned in the hole at the top.
  • The top of a beacons beam.
  • A view from inside the beacon until Java Edition 19w41a.
  • Two beacon beams, one passing through a beacon block and the other through glass
  • Beacon beam going through an end portal frame block.
  • The first of a colored beacon, tweeted by Nathan Adams.
  • As the beacon’s light travels through the magenta stained glass, it changes.
  • The full visible light spectrum created by colored beacons.
  • A grayscale spectrum.
  • Even though the pyramid is constructed of various blocks, a beacon is still operational.
  • A visualization of the effects range for each level. At level 4, the area affected is 101×101 blocks.
  • A beacon that contains every block used to power beacons

See also

  • Programs that find beacon color combinations include beacon-color-finder (open-source JS notebook) and minecraft-tools (closed-source webapp).

How to Make and Use a Beacon in Minecraft [1.14.4]

FAQ

How do you activate a beacon in Minecraft?

A Beacon must be placed atop a Pyramid in order for it to be activated. Blocks made of iron, gold, diamond, netherite, or emerald must be used to construct the pyramid. If you don’t have enough of one kind of block, you can use a combination of these. You must construct the Pyramid with one to four layers.

How do you use a beacon in 2022?

You must feed the Beacon one of the following ingots to accomplish this: an iron ingot, a gold ingot, a diamond, an emerald, or a netherite ingot. Put some food in the empty block beneath the power columns to feed it. Then, to turn it on, you must click the green checkmark button.

Why isn’t my beacon working?

Why won’t my beacon light up in Minecraft? A beacon needs a base and sky access to light up. The beacon must be placed on top of a base that is at least a 3×3 square and is made of iron, diamond, gold, emerald, or netherite blocks.

What does a beacon need to be activated?

A beacon will only activate when placed on a pyramid. You’ll need iron, gold, emerald, diamond, or netherite blocks to construct this pyramid. When constructing your pyramid, you can combine any one of these four materials, but you’ll need a lot of them.

Leave a Comment